Sunday, April 14, 2013

Fixed Fireballs!

Today I finished the improvements to the fireballs that I have been working on!  Here's the list of changes:

-Improved hitbox:
    -Now you can throw fireballs past corners where you couldn't before!
    -Enemies may be a bit harder to hit in certain cases
    -Either way, the new hitbox matches the graphics more

-Multiple Fireballs:
    -You can now have more than one fireball on-screen!
    -Go ahead and rapid fire!

-Timed Dissipate
    -Before, if you throw a fireball off-screen, it will dissipate after it travels a certain distance in either x or y offscreen.
    -Now it is based on a timer.  The fireball will dissipate after 1.5 seconds (or if it hits something)



The last thing I want to do before the next update is do some iPhone 4 optimization.  Some of the recent updates have had a negative effect on the iPhone 4, and I would like to remedy that before I release.  Anyway, the next release will be fixes and improvements; no new content.  After that, I will be working on NPCs, which are also a precursor to having a store.

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