Today I finished the improvements to the fireballs that I have been working on! Here's the list of changes:
-Improved hitbox:
-Now you can throw fireballs past corners where you couldn't before!
-Enemies may be a bit harder to hit in certain cases
-Either way, the new hitbox matches the graphics more
-Multiple Fireballs:
-You can now have more than one fireball on-screen!
-Go ahead and rapid fire!
-Timed Dissipate
-Before, if you throw a fireball off-screen, it will dissipate after it travels a certain distance in either x or y offscreen.
-Now it is based on a timer. The fireball will dissipate after 1.5 seconds (or if it hits something)
The last thing I want to do before the next update is do some iPhone 4 optimization. Some of the recent updates have had a negative effect on the iPhone 4, and I would like to remedy that before I release. Anyway, the next release will be fixes and improvements; no new content. After that, I will be working on NPCs, which are also a precursor to having a store.
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